Palworld Guns and Ammo Guide: From Musket to Rocket Launcher in 2026
Palworld gun crafting guide 2026: Unlock firearms from musket to rocket launcher, with all ammo types and materials detailed.
I still remember my first few nights in Palworld. There I was, clutching a wooden club, trying to knock out a Lamball without getting headbutted into a cliff. But that was years ago—now it's 2026, and the game has evolved, but one thing remains constant: you need better firepower. Once you taste the crossbow, you realize it's not going to cut it against those raid leaders or the tower bosses. That’s when the real journey begins—the climb from primitive weapons to full-on firearms. And let me tell you, it’s a crafting marathon that will test your base management and your patience.

My first milestone was unlocking the Musket. It hits like a truck but reloads slower than a Depresso wakes up in the morning. You get it by spending your hard-earned Technology Points on Tier 21, and you also get the recipes for Gunpowder and Coarse Ammo at the same time. The moment I fired that first shot and saw a Mammorest flinch, I knew the game had changed. To craft it, you'll need 25 Ingots, 5 High Quality Pal Oil, and 30 Wood. It sounds simple, but early on, High Quality Pal Oil only drops from certain Pals, so I went hunting Dumud and Digtoise like crazy.
From that point, every few levels unlock something nastier. The evolution of guns is mapped out clearly in the Technology menu, but I've put together a table that I always keep open to plan my grinding sessions. Here’s the complete rundown of every firearm and what it takes to build them as of 2026:
| Gun | Tier | Ammo Type | Materials |
|---|---|---|---|
Musket |
21 | Coarse Ammo | 25 Ingot, 5 High Quality Pal Oil, 30 Wood |
Makeshift Handgun |
25 | Coarse Ammo | 35 Ingot, 10 High Quality Pal Oil, 30 Fiber |
Handgun |
29 | Handgun Ammo | 50 Ingot, 15 High Quality Pal Oil |
Single-shot Rifle |
36 | Rifle Ammo | 20 Refined Ingot, 5 Polymer |
Double-barreled Shotgun |
39 | Shotgun Shells | 30 Refined Ingot, 7 Polymer |
Pump-action Shotgun |
42 | Shotgun Shells | 30 Refined Ingot, 20 Polymer, 40 Carbon Fiber |
Assault Rifle |
45 | Assault Rifle Ammo | 40 Refined Ingot, 10 Polymer, 30 Carbon Fiber |
Rocket Launcher |
49 | Rocket Ammo | 75 Pal Metal Ingot, 30 Polymer, 50 Carbon Fiber |
Notice how the materials shift. Early guns are all about Ingots and Pal Oil, but the mid to late game demands Refined Ingots, Polymer, and Carbon Fiber. That spike in complexity nearly broke my first world. I had to completely rebuild my base, adding multiple Crusher stations and picking up Pals with the Kindling skill for smelting. More on that in a bit.
Now, a gun without bullets is just a fancy paperweight. The Ammo table looks deceptively simple, but don’t be fooled. Coarse Ammo, for instance, only needs 1 Ingot and 1 Gunpowder for a bundle of 10. That seems generous until you fire a Makeshift Handgun for the first time and watch your stockpile vanish in a boss fight. Let me break down exactly what you'll need:
| Ammo | Tier | Materials |
|---|---|---|
Coarse Ammo |
21 | 1 Ingot, 1 Gunpowder |
Handgun Ammo |
29 | 1 Ingot, 1 Gunpowder |
Rifle Ammo |
36 | 1 Refined Ingot, 2 Gunpowder |
Shotgun Shells |
39 | 1 Refined Ingot, 3 Gunpowder |
Assault Rifle Ammo |
45 | 1 Refined Ingot, 2 Gunpowder |
Rocket Ammo |
49 | 1 Pal Metal Ingot, 5 Gunpowder |
Here's the trap: Gunpowder is the real bottleneck. You make it from Charcoal and Sulfur, and while Sulfur nodes exist in desert biomes, I eventually just set up a dedicated Mining Base with a squad of Astegons and Anubises. I’d hop over, collect thousands of Ore and Sulfur, then bring it back to my main base where a Jormuntide Ignis would turn everything into Ingots and Gunpowder at lightning speed. Trust me, if you don’t automate ore farming, you’ll spend more time swinging a pickaxe than actually playing.
One more thing—don’t sleep on the sidegrades. The Makeshift Handgun may feel like a downgrade from the Musket in terms of damage per shot, but it fires faster and lets you stay mobile against agile Pals like Felbat. I carried one well into my 30s just for its utility. And when I finally unlocked the Assault Rifle? Pure dopamine. The Rocket Launcher, though, remains my panic button for alpha Pals that wander too close to my base.
By 2026, the meta hasn’t changed much: invest in the right Pals early, hoard every piece of ore you find, and don’t rush into the next tier until you can mass-produce its ammo. The jump from single-shot to automatic isn’t just a tech unlock; it’s an industrial milestone. Good luck out there—may your furnaces never cool.
Musket
Makeshift Handgun
Handgun
Single-shot Rifle
Double-barreled Shotgun
Pump-action Shotgun
Assault Rifle
Rocket Launcher
Coarse Ammo
Handgun Ammo
Rifle Ammo
Shotgun Shells
Assault Rifle Ammo
Rocket Ammo